This Digital Artist is Finding New Ways of Combining Sculpture and Motion

Tokyo-based computer graphics designer Hiroshi Takagishi is experimenting with new ways of breathing new life into sculpture in the digital world. His video The Statue Experiment combines a fluid and glitch-inspired aesthetic with the age old art form sculpture to create a new type of immersive digital experience – to the sound of German experimental glitch pioneer, OVAL.

By day, Hiroshi is a motion designer at WOW, Japan. By night, Hiroshi is part of a new breed of artist whose work grapples with the edges of mediums, finding new, generative ways of creating art using advanced digital techniques.

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Experience Hiroshi’s The Statue Experiment in its totality – immerse yourself in its fluid deconstruction of old forms and radical shaping of possible future ones – for it is a type of work which we will no doubt be seeing more of in this burgeoning age of digital art.

We took a seat with the artist to get more of an insight into his art.

THE PLUS: Tell us about the video, how did you go about creating it? 
Hiroshi Takagishi:
I created this using Side FX Houdini. I have started to create original works once a month since last October, and post them on Instagram. This work is a collection of them.

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TP: What was the initial idea behind it? 
HT:
I’d like to create a kind of new dimension of 3D animation, and sculptures give me a hint.

TP: Why did you decide to work with sculptures?
HT:
Sculptures are inorganic and static, but they give us the feeling of organic and slightly grotesque. And also vigorous and passion. I thought by keeping the essential characteristics of sculptures and adding organic and moving expression by CG, it would be a kind of new dimension of 3D animation.

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TP: What attracts you to the glitch side of digital art? 
HT:
Coincidental product, unintentional movements – I am fascinated by it, so I like experimenting with it in my work.

TP: Why did you choose to use music by OVAL for this? 
HT:
OVAL’s music is very experimental and unpredictable music. I chose “Ah!” because this music matches with animation of this work. The drum decides tempo of the movie, and the noisy sound matches the movement of the animation which is changing organically.

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TP: Why do you like experimenting? 
HT:
I’m not sure this is experimenting work or not, but when something is blended by something, an interesting expression may be born. And I like to discover a result of act of multiplying. 

TP: What do you think the future of digital art holds in general? What do you expect we’ll see? 
HT:
I believe that digital technology has been evolved further, and it gives us a lot of new means of expression. For example, Hologram art with high accuracy and VR art etc. However, it depends on the artists who make use of technology. Along with the improvement of technology, I feel that artists should also evolve in and of themselves.

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